Secret is one type
of special spell card which can be activated during opponent turn. Therefore,
when a secret is played, it can prevent opponent to gain fully control on his
particular turn.
So far there are
only 3 hero have the access of secret cards with different cost.
Mage: 7 types of
secret which cause 3 mana
Hunter: 5 types of
secret which cause 2 mana
Paladin: 5 types of
secret which cause 1 mana
Secret sometimes
play an turn table role when opponent start to guess your secret and
accidentally lose his tempo or play the card inefficiently. Therefore secret
poses psychology pressure and uncertainty to your opponent.
However, the scary
of secret does not lie on the secret card itsef, but on the supplement cards of
the secret. The supplement cards of secret give huge advantages such as tempo,
man efficiency and board control to the player.
For example, mad
scientist a 2/2 minion with cost 2 but a powerful deathrattle to play a random
secret from your deck. Normally with cost 2, you can only play a minion with
2/3. but with mad scientist, you extra play a secret card which cost 3 mana for
mage and 2 mana for hunter. You have gained 3/2 mana advantages.
Besides, mage has 2
more secret supplement cards which are Kirin Tor Mage and Ethereal Arcanist.
Hunter has a Eaglehorn Bow.


















