There are several
ways to decide which minion to put in your deck. One of the ways is based the
stat of the minion. Stat simply means the total of attack and health of minion
that you can summon per mana spent.
The diagram above
shows common minions card with pure stat and without specific skill for each cost category.
So the basic formula
for stat = 2*cost+1
By having 2 mana,
you can summon common minion with total 5 stat maybe a raptor with 3att and
2health. So if you can summon a minion with more than that, then it is a
beneficial. For example a warrior with a fiery war axe can summon a Bloodsail
Raider with 5att and 3health a total of
8 stat with the same 2 mana can gain advantage.
Although the stat
equal to the total of attack and health of minion. However, the closer the number of
attack and health, the more efficiency the minion it is. (less waste) For example, we compare 2 same cost minions which are Core Hound with 9 attack
and 5 health, with War Golem with 7 attack and 7 health. Both with 7 cost and a
total of 14 stat.
However it only cost opponent with a five attack to kill Core Hound such as a tiger. Although Core Hound can deal 9 damage to tiger, however tiger only has 5 health, extra 4 damage is waste.
On the other way, your opponent need a tiger and an extra minion with 2 attack to kill war golem. It is a better trade.
However it only cost opponent with a five attack to kill Core Hound such as a tiger. Although Core Hound can deal 9 damage to tiger, however tiger only has 5 health, extra 4 damage is waste.
On the other way, your opponent need a tiger and an extra minion with 2 attack to kill war golem. It is a better trade.
The next example, when we compare a warden and a yeti。
If opponent has 3 minions with 3attack. A Warden can only deal a total of 3 damages but Yeti can deal a total damages of 8 and take out 2 opponent minions.
If opponent has 3 minions with 3attack. A Warden can only deal a total of 3 damages but Yeti can deal a total damages of 8 and take out 2 opponent minions.
However, class
specific minions and legendary minions usually have better stat than normal
minion.
For example, if we
compare a priest specific minion which is dark cultist and a common minion
which is injured blade master.
Although both have 3 cost and 7 stat , however dark cultist has a deathrattle which is adding 3 health to a friendly minion which contributes about 9 stat or 8 stat because usually you don’t have a minion beside when you play it. But if u have one, your opponent will think twice about which to attack.
Although both have 3 cost and 7 stat , however dark cultist has a deathrattle which is adding 3 health to a friendly minion which contributes about 9 stat or 8 stat because usually you don’t have a minion beside when you play it. But if u have one, your opponent will think twice about which to attack.
For example,
legendary card Cairne Bloodhoof with 6
cost have 9 stat with a deathrattle to summon another 9 stat which approximate
16 stat minion with 6 cost. We usually do not simply sum up the stat together(9+9=18)
because it has a chance to be silenced. But compare it to a common 6 cost
monsters which is ogre with a stat of 13, it definitely worth a lot.









No comments:
Post a Comment